Adversaries
Common
Training Attack Robot
Beep boop, let's mess things up. Borp.
HP: 15
- Swords: Move 1 Zone, Deal 6 Damage
- Wands: Move 1 Zone, Deal 3 Damage
- Pentacles: Regain 2 HP
- Cups: Gain 5 Shields.
- Major: (Immediately) Draw a card and play it face-down. That is the new Intent.
Laborer
Punk kid.
HP: 20
- Swords: Move 1 Zone, Deal 8 damage. Union: Once one laborer takes this action in a turn, any other laborer using Swords will instead take a breather and regain 2 HP.
- Wands: Move 1 Zone, Deal 4 damage, +1 damage for every other Adversary in the same Zone
- Pentacles: Take a breather. Regain 2 HP.
- Cups: 2 Shields, and give 2 Shields to every other Adversary in the same Zone
- Major: (Immediately) Draw a card and play it face-down. That is the new Intent.
Executare/Terror
Shadowling
a little Terror that hasn't found a heart yet
Executare
it's a cop but worse
- Tear Gas
- Baton
- Pulse Pistol
Terror
ESW Team
The Executare Special Weapons Team gets fun extra toys.
ESW Netcannon
they have a big net
ESW Psyche
Psychic Dampener: can't cast spells.
ESW Shield
shell up
ESW Flash
blinded by the light
ESW Sledge
they knock shit down
System / Bound
RoBORT
- security robot
- low threat but irritating
Otto-turret
- doesn't shoot bullets (it's the moon)
- instead: harmful pulses
- can and will kill you, though
Mr. Surgeon
thinks you need surgery (it's a bug)
- knives, knives, knives
- Back to the Suture II
Drone
flying (only ranged damage can hit it, all other damage is reduced to 1)
Drone Throne
dozens of drones working together
Arachnedrone
skittering little robots designed to hunt rodents
(where did rodents come from? the meat farms)
- Escape
- Pounce
Technician
Bound
- Bind
Anon/Legion
Mob
- Split
- Scatter
- Grow
Legion
- Split
- Scatter
- Grow
Company / Ravenous
Company Muscle
Well equipped, well trained, loyal, and unscrupulous.