Player's Guide
1.
Introduction
2.
Supplies
2.1.
Printables
2.2.
Cheap Tarot Deck
3.
Safety Tools & Session Zero
4.
Corruption Points
5.
Creating a Character
6.
Choosing a Major Arcana
6.1.
0 - The Fool
6.2.
I - The Magician
6.3.
II - The High Priestess
6.4.
EDD - Eddy
7.
Abilities
8.
Skill Checks
9.
Combat
9.1.
Basic Combat Skills
10.
Magic
10.1.
Basic Spells
11.
Injuries, Healing & Death
11.1.
Major Injuries
11.2.
Minor Injuries
11.3.
Critical Injuries
12.
Money & Equipment
12.1.
Items
13.
Food & Sleep
14.
Playlist
15.
A Brief Guide to the Tarot
15.1.
Swords
15.2.
Cups
15.3.
Pentacles
15.4.
Wands
15.5.
0 - The Fool
15.6.
1 - The Magician
15.7.
2 - The High Priestess
15.8.
3 - The Empress
15.9.
4 - The Emperor
15.10.
5 - The Hierophant
15.11.
6 - The Lovers
15.12.
7 - The Chariot
15.13.
8 - Strength
15.14.
9 - The Hermit
15.15.
10 - Wheel of Fortune
15.16.
11 - Justice
15.17.
12 - The Hanged Man
15.18.
13 - Death
15.19.
14 - Temperance
15.20.
15 - The Devil
15.21.
16 - The Tower
15.22.
17 - The Star
15.23.
18 - The Moon
15.24.
19 - The Sun
15.25.
20 - Judgement
15.26.
21 - The World
16.
Glossary
GM's Guide
17.
Introduction
18.
The Adventure
18.1.
Act 1: Introduction
19.
NPCs
19.1.
Factions
19.2.
The Hermit - Herman Ito
19.3.
Temperance - borp
19.4.
The Hanged Man - X0XI
19.5.
The Sun - Eddies
20.
The Moon
20.1.
Joyeuse Division
20.1.1.
Airlock, Docks & EVA
20.1.2.
Executare PortSec
20.1.3.
The Docks
20.1.4.
The Daybreak Institute
20.1.5.
The Seven-Branched Promenade
20.1.6.
Colada Hotel Pods
20.1.7.
Warehouse Sector
20.1.8.
Rikksverdet Court
20.1.9.
Misericorde Hospital
20.1.10.
Maglev Linkpoint
20.1.11.
Masamune Engineering
20.1.12.
Heavy Industrial Zone
20.1.13.
Holding Cells
20.1.14.
Recycling Tanks
20.1.15.
Rapier Broadcasting
20.1.16.
The Surface of The Moon
20.2.
Krater Valley
20.3.
Florin Division
20.4.
Nadir Division
21.
Adversaries
Developer's Notes
22.
Mechanics
23.
Evocative Words
Light
Rust
Coal
Navy
Ayu
Remaining Teenagers: Zero - Player's Guide
The Docks